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Showing posts from August, 2019

Treasure Trove - 22x32

I've been wanting to do a treasure room for awhile now. Reflecting on some of my favorite treasure rooms from movies, my inspiration was pulled from the Hobbit a bit, so I leaned toward some dwarven statues and a throne styled in a way I'd imagine one looking like. 

The "Sun Tree" Treetop Town Marketplace - 52x55

My most recent map is inspired by my DM. My  wonderful DM has been revealing himself as a fantastic world-builder as I continue to experience his world as a player. I asked him if he would be okay with me taking some of his worlds and me applying some spin or alterations to them in my maps on Patreon and he was super stoked about it - so here I am presenting one of his towns - he called this a "Sun Tree" and it was one of many giant trees in the world which were made into large town locations with homes, stores, docks... anything! Supporters of me at Patreon also get additional maps, higher resolutions, gridless, without the watermarks and also the source PSD's.  Here's a snapshot of what supporters get for this pack release:

Forest Path 50x42

I see this location being a fairly regularly traveled path so I've put in some wagon tracks. Maybe it's nearing a town. I also wanted to get a small chunk of ruins just off the path that could be a location for squatters or bandits. Variants for my patrons at Patreon this week include a version of the trail in the spring, and an option with cherry blossoms.  Patrons also get higher resolution files, without grids or watermarks, and PSD's as well at the $3 tier. 

Orc Stronghold - 44x48

I'm offering for free the orc Stronghold as my default map this release. My variants for Patrons at Patreon include a classic Bandit Camp and then an entirely clear canyon map which is a bit of a the "sky is the limit" option.  This was certainly inspired by Warcraft :) I hope you like it!

Study Wing - 42x32

I loved this one! I started with a standard study and then I built it out as if it were eventually overrun by spiders, or a giant spider. I hope you like it. My supporters at Patreon also get access to the nighttime variants and a blood cultish option as well.

The Tunnels - 28x36

I recently ran through a small tunnel system in our latest D&D game, that was just way too tight a fit for our party and made the overall battle generally more frustrating than fun for my personal taste. I wanted to make a somewhat similar tunnel system but also offer a generally 2 person width overall tunneling in most (but not all) cases.  I wanted to try and keep these relatively clutter-free to allow for a lot of versatility and reuse. The variants are a fungal tunnel system, and then a crystal tunnel system - I imagine some really cool plant enemies or more magical creatures might be in these. There's also a bit of water down there too, which might make for some interesting hidden elements or alternative coastal or water-based creatures hidden down there. Notice too, I've added an additional exit/entrance location on the bottom right, which would require some underwater diving ;)  In this post are the attachments for public consumption - Freebies are wat...

The Plateaus - 35x35

Hi all! I had a little fun on this one and when a bit out there with it. I really hope you like it! This was somewhat inspired by Brandon Sanderson's Stormlight series - these are the plateaus which are large Platforms of rock which need bridges, or some serious jumps to clear the gaps. I, unfortunately, struggled with selling the elevation on this one, but I tried to get the three plateaus to the right to be taller than the rest.   Oh yeah, and for this one, I was definitely pushing the whole "break the perspective" thing and I got a lot of feedback from people that it was driving them nuts, lol! So I ended up making a purely top-down version for those who really didn't like the structure at an angle.  The public and watermarked grid version is optimized for Roll20 at 72dpi and 4900x4900px.

Small Town Entrance - 35x35

I hope you enjoy this one! I was shooting for a town map locations that was pretty versatile. My original inspiration was from the Witcher 3. The public and watermarked grid version is at 72dpi and 4900x4900px.

Canyon Camp - 25x25

When I got to this one, I started exploring the idea of making variations for my patrons over at Patreon . This is the standard map, but I ended up creating a nest in the middle for an alternate variant, and pools of green in another. Pretty sure this bandit camp is the most versatile so I hope someone can make use of it!

Docks - 50x50

I wanted to break away from the nature scenes for a bit and took a stab at something a bit out of my comfort zone and I loved it! Not enough to have since made another, lol, but I really enjoyed putting this one together. 

Jungle Bridge Crossing 25x25

I am still playing around with different environments and wanted to refine how my water might look as well as how I might make palms.

Cathedral - 30x30

I wanted to take a stab at a larger interior, so I created a Cathedral dubbed "Sanctum of Hope". Ultimately, I want to shoot for a revisit of this map - a very broken down version of this same map, with spiderwebs all over the place, with a potential for a spider queen boss!  This is a 30x30 sized map at 72dpi for public consumption :) 

Herbalist in the Bog

I wanted to play around with the idea of building out an interior so I gravitated to a small cottage in a bog. I wanted it to look a bit like an herbalist lived here, so you can see a moderately strong plant/gardening presence. 

Dungeon with an Escape Tunnel

This was the second map I made. It's a standard Dungeon - I started playing around with the idea of variants with this one.

First Map of Mine - A City

This is my first post and I'm happy to show what I've got to offer anyone that might love collecting various maps and battle maps for their campaigns. Feel free to download these and use them for a game!  I've been running a Patreon for a while but I'd prefer a small hub where I can make notes and also where nothing is gated! So I've started up this blog as well.  It's going to be interesting to go through the history starting at my first maps - I feel like I've learned a lot since I started these.